This is my rigging work, mostly within Maya but with a few pieces from 3DSMax. I rather enjoy this aspect of 3D content creation, it's a hot bed for problems to arise and awesome solutions to implemented.
solidFadedW/Bones
Bugman Bones and Controllers
ColoredWeightsWFadedBones copy
Skin Weights
TexturedCons
Controllers Textured
Rig
Controllers and Bones
Rig Pose 01
Posing controls
Head Controllers Clean
Head Controllers Labeled
Hand Controls
Hand and Finger Controls
Foot Controls
Foot Controls with Expanded Attr Display
Crazy Posing
crabControls
crabSkinColorJoints
crabSkinColorMesh
dropShipControls
dropShipSkinColorJoints
dropShipSkinColorMesh
mechFlierControls
mechFlierSkinColorJoints
mechFlierSkinColorMesh
queenControls
Date: 12/07/2010